My name is Florian Märkl, and I have been programming as long as I can think. I started in the second class of school by creating simple games with Asymetrix ToolBook. Then I learned Visual Basic and eventually C++.
With 12 years, I got into OpenGL and with 13 years, I started developing the game "Forgotten Tale" and, in parallel, the 3D-Engine "Tower Engine" (both are still in development). To release my works, I invented the name "Metallic Entertainment".