stringres is a litte console program to create string resources for C++ programs.
It reads the content of files and then creates a header and a source file, that contains the content of the files mentioned before as const char *. This is helpful for example if you have some shaders and you want to save them in own files, but you do not want to load them during runtime.

stringres needs two files: one resource info file, that contains information about the file names of the output files (*.h and *.cpp) and the file that contains the file names of the files that should be saved as resources. Here's an example from the TowerEngine: Link
The second file contains, as mentioned above, the names and file names of the strings. Example: Link
This is how to use the program: stringres [resource info file]